Documentation
Quick start
Follow these steps to go from a brand-new account to a working AR experience you can open on your phone.
1. Create your account
- Go to Register and sign up with your email and a password (at least 8 characters). Tick the box to accept the terms.
- You are taken straight to your dashboard, where all your projects live.
Note
If your school gave you an account, just sign in instead - your teacher has already set it up.
2. Create a project
- On the dashboard, click New project.
- Give it a name and click Create & open. The editor opens.
Your projects+ New project
Published
Solar System
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Published
Museum Tour
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Product Demo
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+ New project
3. Add a target image
A target image is the picture your audience points their phone at to make your content appear. It is the anchor for your whole experience.
- In the Assets panel (bottom-left), click Import and choose a photo or graphic - ideally something detailed and matte (see Choosing a target image).
- In the Scenes panel, open the Target image dropdown and pick the image you just imported.
4. Add something to show
- Click Add in the top bar and choose a 3D shape (try a Cube) - or import a 3D model or image and add that instead.
- Use the move, rotate and scale tools (top-left of the viewport) to position it over the target.
Tip
Turn on the Target toggle in the viewport to see a faded copy of your target image, so you know exactly where your content will land in the real world.
5. Publish and view it in AR
- Click Share (top-right), then Publish & create link. AR Works prepares your target - this takes a few seconds.
- Scan the QR code with your phone (or open the link), tap Start AR, allow camera access, and point the camera at your printed or on-screen target image.
- Your content appears, anchored to the image. 🎉
That's the whole loop
From here you can add animation, taps and interactions, more scenes, and polished materials. Read on to learn each part in detail.